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MSS Trailer - Final?
5 years ago388 words
It's taken way too long, but here's what might be a final version of the trailer, with music. There's still time to tweak it a bit before I upload it to YouTube and make it official, but for the most part I'm finished, finally!

Here's the link, as an mp4, as before:

∞ This is a link! ∞

It was tricky to get right, especially because of various technical hurdles. My composing program, Sibelius, technically allows you to import a video file so you can match the timing of your music to that video as you're composing it, and it worked at first, but then suddenly stopped working. My video editing program, Lightworks, also had a lag of about half a second for the sound. So getting the sounds in sync with the visuals took a lot of very inelegant tweaking... Frustrating. But it's done now.

I'm open to suggestions for tweaks again, as they've been valuable so far even if I've not incorporated all of them, but I probably won't change the major structure at this point. Unless it's an issue. I assume I was meant to aim for a duration of one minute, but this is exactly two.

Some things aren't ideal: I was limited with what I could do for the 'musical journey' since I had to include the game's songs, though I tried to at least tie them together better than they were in my first attempt. I wanted to include a joke for the 'bright' memory, but couldn't find anything that worked in this brief video, so now it probably looks like the game takes itself more seriously than it does. The line about charging gems is really important in the story, but it might not be clear what it means or why it's a 'dark memory' to someone unfamiliar with the game (though I'd hope being laughed at might register as a cringe-inducing memory for most people?). It'd be nice if the chords in the final bit lined up with the text bubbles appearing, but that'd be really hard to get right.

So yes, this is mostly done, and with this, almost everything on the game is! Maybe I'll even actually get around to releasing it some time next week?? I've no idea, we'll see!

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