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MARDEK Remake - Progress Report and Characters Teaser!
5 years ago - Edited 5 years ago718 words
I've done a whole bunch of work on the MARDEK Remake this past week! I've been more focused on it than I have been on anything in a while, and I'm excited about it too! I've planned and drawn concept art of the major protagonists, and I'll post about them individually in the near future; now seems like a bad time though, what with jolly Chrimbo and all.

I've been working on planning story in detail before doing any actual programming or asset creation. The biggest problem I had as the developer of MARDEK - and other old projects around that time period - was making things up as I went along, not knowing what I had to do or what was coming next (except perhaps the vaguest of ideas for big plot turns), and that led to delays, or cramming in everything that came to mind, bloating the story too much to finish it.

I tried to rectify this when planning Taming Dreams, and I think I spent literally months writing a novel's worth of detailed notes. That did make the chapters much easier to make once I actually got started on them (I probably would have stuck with that had I not released it in such a stupid way, built it in an obsolete program, and gone to university). Since Taming Dreams was meant as a rewrite of MARDEK's story, I've been reading through those notes and seeing what I can reuse in this. A lot, as it turns out! Not the nonviolent themes, but a lot of character stuff that's essentially an elaboration of what was already introduced in MARDEK.

So far, I've got a rough idea of how the first three Belief chapters will go, a good idea of the fourth chapter - which I'll make first, and which is heavily based on MARDEK 1 and 2 - and I'm working my way through plotting the remaining two, which is more challenging since I want to incorporate a lot of MARDEK 3 while keeping everything resolvable in a satisfying finale. I'm getting there, though! I'm not expecting the planning to take months.

A big part of this planning is deciding on the cast of characters, and I've spent a lot of time these past few days drawing concept art of all the main characters that I intend to use. I've decided on eight protagonists (though this may change as I plan more), and I actually wrote an enormous 6000 word post yesterday going through them one by one, talking about their story roles, origins in MARDEK and before that, etc, with collections of concept art for each one I've made through the years.

I think rather than posting that as one huge mega post though, I'll write separate posts about each character, like one a day for just over a week. I feel that could help build hype and encourage discussion about each one, while the longer post would just be overwhelming.

I'd start that now, but the timing's awkward, with Christmas and then New Year so close. I don't know who'd actually be interested in hype for this thing when they're more likely to be distracted with other obligations and gifts and such. There's a lot I'd want to write about actually - I've composed a potential main musical theme too - but it just seems like such a bad time. Unfortunate.

Personally, I won't be doing anything for either of those special days, other than writing a summary of how the year's been for me at its end. I'll keep working away at this in private anyway, and my hope is that I could have a working demo by February, at which point I'd release the original MARDEK on Steam and run a Kickstarter for this remake at the same time, hoping interest might spill between the two. I'll also work on building contacts and addressing my anxieties, but I'll write more about that in a new year's post, probably.

For now, here's a TOTALLY EXCITING TEASER IMAGE of the silhouetted protagonists! You can probably tell who most of them are, and I've already posted the first three on ∞ my Twitter account ∞, but I'll post the individual write-ups maybe in January?

20 COMMENTS

Astreon152~5Y
Very good news !!!

I'd suggest posting about the characters for the new year. Like 01/01/2020 about Mardek, then the rest of them. Also, maybe you could do so while "unshadowing" the silhouettes one by one ?
That'd be a great start for the year, and a good way to tease your audience ?

It'd be even greater if you could manage a demo by spring and release the game for summer :)

Hey, why not keep my hopes up ? After all, 2020 is "twenty twenty", there are 6 letters in twenty, you're planning on 2 trilogies, so i'd say that's a good omen !

Keep up the motivation and creativity !
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Tobias 1115~5Y
That sounds like a good idea! Starting with these posts on the first day of the year, or maybe the second, and doing unshadowed versions of this image as I go.

It shouldn't take long at all to make a demo - like a couple of weeks, at most - because of how much I'll be able to reuse from Belief, so a spring demo is definitely achievable! I'm not sure about a summer release though; it depends on how well the re-release and Kickstarter go. They could give me a huge boost or be horrible unsuccessful and demotivating... I'll try to hope for the best.
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jamesdonohue962~5Y
OMG I'm so excited about work on Mardek again! Been waiting so long! This series holds a special place in my heart. When I was going through tough times in middle school I played this series so much! Don't even get me started on KEYSTONES!!!!! I love it!

Will you release the Mardek games as they originally were? I used to return to fighunter every 2 years or so but I just found out it's not longer there, that's how I got here. When I tried to play on a third party site but the chapters don't save over from one game to the next.

Also is the story of Mardek changing? If so why? It was such a pure, unique story? Are we ever going to be able to defeat the rest of the Annunaki? We only got to take out 2! What about the Mardek, Deugan, Emela love triangle?

Massive fan of Mardek.
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Tobias 1115~5Y
Glad you're excited!

I'm planning to upload the original MARDEK chapters, unchanged, to Steam early next year.

I've written about this extensively in other posts here, but the remake will be essentially a new draft of the story, making use of the personal and skill development I've gone in the years since the originals' release. I was about 19 when I made those and I'm 31 now; I'm a different, more technically capable person.
3
jamesdonohue962~5Y
That's a bit unfortunate. I guess their stories will forever be up to our imagination...
0
Mardeklover25021~5Y
I am very excited to hear about the MARDEK remakes. My brother and I both love this game. I do have a question though, how similar would you say the new trilogy would be compared to the original MARDEK games fro
A plot standpoint? I support all of your recent work and i look forward to the remake and plan on buying MARDEK on steam. but much like jamesdonohue I am craving some sort of resolution to the original MARDEK trilogy and i was wondering if there was any way you could share your thoughts on what chapter four would have involved, just from a plot stand point so us fans can have some sense of closure to the last trilogy.
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Tobias 1115~5Y
The newest post should help answer your question!

I don't have the time, mental energy, or resources to make a direct sequel to the originals, unfortunately, though I'm going to be rereleasing the three existing chapters on Steam at some point soonish, and I've considered including my old notes for the rest of the story with that. I'm less certain about that now that I'm working on the reimagining, though; I don't want to spoil it!
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astralwolf92~5Y
Why do Deugan and emela look so sad? Will that be their default looks throughout the whole game? That can be off-putting to some, IMO
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Tobias 1115~5Y
They have these faces to show their element and general personality; they'd emote appropriately in the game.
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purplerabbits148~5Y
I'm hyped o/

Having played Taming Dreams, I have an idea of who's behind the silhouettes. Though the last one I'm not sure about. Hmmm. The character designs, from a design perspective, are great since you can easily identify each character from the silhouette. And you were able to capture the essence from the original and still make them feel fresh.

With individual character write ups, that'll help with keeping up the hype and allow the reader to have the time to think and add a bit of fuel to the hype fire so it'll keep going a little longer o/

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Tobias 1115~5Y
The two characters on the far right are new to this! Well, sort of; the rightmost one was planned for Taming Dreams, but I never got far enough into development to show it.
3
ALazyTotodile14~5Y
Ahhhh, the blending of old and new is so exciting!! Perhaps that last new character will be a Solaar pt. 2, though maybe not with respect to personality. I also get some of the creation element vibes just from its tail?

But that's likely just me reading far too much into a shadow.

Happy that YOU'RE excited about all this! It certainly wouldn't do to toil endlessly without some sort of personal reward--
3
MysteriousMan3~5Y
What motivated you to change the Mardek ''thematic'' from medieval stuff to something more focused to tribal culture?

And what about the game specs? Do you have some idea of how powerful our computers will need to be to run the game?
1
Deugan3~5Y
I absolutely hate the Aztwc look. Original Mardek was much more diverse with distinct locations and cultures.
1
Maniafig222~5Y
I look forward to the reveals!

The characters yet to be revealed look to be Meraeadyth, Gloria, Elwyen, the PUP and someone unknown. Could that figure be Morric? I am wondering what the reboot's version of the Atonae/GdM will be.

I can understand the decision to cut some characters and consolidate some roles. Someone like Verhn doesn't really fit into the new setting and wasn't very relevant to start with, and by the time chapter 3 rolled out the cast did get rather bloated, especially when taking into account all the named NPCs.
1
JohnnyBoi45~5Y
It's so wonderful to hear you're working on Mardek again! I just did a massive catch-up on your last several articles about the Mardek re-release and remake, and definitely can't wait to buy the re-release on steam when it comes out. I play the series beginning to end about once a year and it will be nice to be able to continue doing that into the future.

I'm also incredibly happy that you seem to have changed your opinion on the Mardek series as a product. It was a huge part of my childhood, and I was intending to write this comment mainly to offer my praises on the aspects of the game you had previously put down. My only sadness is that the game will not retain the art style from the original series and Taming Dreams. I understand the difficulty of the pixel+vector style and how much work it would be, but it lent an incredible and timeless charm to the games that honestly holds up today. Despite that, I will definitely still play and enjoy the remake!

That said, though I followed your development of Taming Dreams up until its release, I was unable to ever play it due to my lack of an android phone. But watching your playthrough of it, I was incredibly impressed with the graphics, gameplay, and dialogue. Will taming dreams become available on your site at some point in the future? It's something I'd love the chance to experience.
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Tobias 1115~5Y
I suppose we'll need to see how the 3D version plays out to see how much of an improvement it is over the original's graphics, though even if old time players still prefer the original look, I imagine people who see the 3D version first will feel just as nostalgically fond of it a decade from now!

I'm looking into re-releasing all my old games, mostly on this site with a pay-what-you-like access method. Taming Dreams is proving tricky to convert because of some technical issues, but I'm hoping I should be able to make that available once I put my mind to it, when I have the time. I want to replay it myself!

Thanks for your comment!
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zool1236~5Y
Is Zach's character in the genie of Maridk, the new edition?
0
Deugan3~5Y
Have you played the Kingdom Hearts series? It may be because of the Final Fantasy style of the games but I played the original Mardek Chapters 1 through 3 nonstop till the end.
I can't believe you are not finishing the story when you have such a large fanbase that wants a satisfying conclusion. I am amazed that you were able to make Mardek when you were 19.
I want to help you finish the series like we all want, including the Final Fantasy fourth wall breaking feel of the originals. I am an amateur game designer who writes fiction and builds games with Unity and JavaScript. Please let me know how you think I can help.
Peace,
Deugan
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Deugan3~5Y
I absolutely sympathize with your artistic mindset as opposed to a business sense. I did major in Business originally but then switched to Computer Science because I wanna make video games for a living! I am in California, IT heaven and have been playing Mardek RPG since my high school days. I think with my help (while leaving creative direction entirely to you, with my input as you request) we could make something amazing and profitable.
I'll work for free. I sent you an email so you can respond to that or here man.
Peace,
Deugan
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