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Weekly Update 2020-5 (Personal)
5 years ago - Edited 5 years ago2,183 words
Here's some scattered thoughts about finding a daily routine that maximises productivity in the long term, a CBT-based thing I can do to maybe tackle my annoying avoidance issues, being uncertain about when and where to release my old music that I've recently been converting, and a little bit about another game that I've been playing!

For the first few weeks of the year, I felt I was getting into a really effective routine. I felt more awake, more productive, and more focused on what I needed to do. Things have slipped a bit this past week, and I've been feeling more tired; I've got less done and replied to fewer comments, which is annoying.

I've written a few times before about how, since I'm my own boss and it's up to me to timetable my tasks, finding a perfect daily routine has been a bit of a holy grail for me. Deciding when to do things, and for how long, really does seem to be the key to getting the best out of every day and maintaining psychological wellbeing.

You might have seen this image somewhere; I first saw it on Reddit a week or two ago. It's the daily routines of famous (though I've never heard of a lot of them) creative people:



I'm sceptical about how accurate this could possibly be, since I can't imagine they all robotically stuck to some rigid routine for their entire creative lives, or that they recorded it in excessive detail, but I suppose the point of the image is to show the variety, or something? Especially of sleeping and waking times. It's also interesting seeing how much time each of them devoted to creative work each day, though since this was made by someone who likely idealises them, I imagine it's exaggerated.

I just made one for the daily routine I've been trying to maintain recently, which looks something like this:



Or at least that's the plan. I wake up at 6, have breakfast, then get started on development work at 7. I aim to do four hours of focused work during this period, which I consider the main part of my work day. Four hours isn't a lot, but doing four focused hours is probably more than a lot of people manage in Normal Job settings, even if they're technically present in their work environment for a lot longer (my step-dad, who spent decades managing people, said it's rare to get more than about three hours of work out of a good employee on any given day).

So far, I've been managing that quite well, and I actually look forward to this period! However, while planning plot stuff, I only worked during these four hours, and spent the rest of the day doing other not-exactly-work-but-related stuff like drawing characters. These past couple of weeks, I've been trying to cram in a second work period in the afternoon, but I think this is what's leading to the burnout. If I work for less time each day, then maybe I'll get more done than if I were working twice as much but with only a third of the focus. Or something. I don't know, I'll have to keep experimenting.

A few months ago, I made a tool for myself where I could record my daily tasks. I wrote a barely-viewed blog post about it, and I've used it every day since then. It helps a lot! But it could be better, so I'm going to improve that this weekend. Maybe it'll improve productivity if I do.

While I'm doing that, I also thought of another thing I can make for myself. I've yet to seek therapy for my CRIPPLING MENTAL HEALTH ISSUES, since I've not really had the time for it. When I had therapy before, I learned how CBT (Cognitive Behavioural Therapy) works for anxiety - I also learned about this while getting my psychology degree recently - but my goals and hopes then weren't very clear so it wasn't very useful to me. I wanted to broaden my social connections, and I craved intimacy in particular, but the biggest problem was that there wasn't exactly a "Friend Centre" I could just go to to find these things, if only I had the courage!!! So doing the CBT stuff felt like "learning to swim while living in the desert", as I thought at the time. The main reason I went to university was because I had no idea where else I could even go to meet other young people in an organic way (and the results of that were... certainly something).

Now, though, I have specific goals, and the anxiety is acting as a clear barrier. I need to increase my fanbase so then I can actually earn a living from my games, so I need to involve myself in communities, engage with people, put myself out there, and I don't because I'm scared of messing up.

It's annoying though, because the amount of attention I get now is just right for me. I'd much rather have a small following who comment in depth, rather than a huge horde of fickle people who just parrot the currently trending sentence fragment memes or whatever, I don't know. Replying to the amount of comments I get currently is about as much as I can comfortably manage (I often don't even have the time/energy to get to as many as I'd like, though I do read them all).

But I'm aware that I need to get some bigger numbers if I want to have any hope of earning any money from this. Ugh.

From what I remember of a CBT thing I did for anxiety a few years ago, it was about recording things you were avoiding, along with how you expected you might feel about them, then how you actually felt about them afterwards, to see whether your expectations and the reality lined up. The aim was to train your mind to see that things aren't going to be as bad as the anxiety makes you expect.

So I might try building something like that for myself. A tool where I can enter anything I'm avoiding, along with an expectation of how I might feel if I do it. Then, I'll force myself to do it, and record how I actually feel, both directly afterwards, after a day, and after maybe three days and then a week, something like that.

I imagine there are already many tools and apps and things for this, but making one myself won't take long, and I'll be more likely to stick with it if I'm in full control of how it works. I've stuck with the task management/recording tool for many months because it's custom-made.

It sort of annoys me though how CBT is built around the assumption that things won't go wrong. That seems so naive to me. "I'm really scared that if I ask that girl out, she'll reject me!", "Okay, I did it, and now I'm in prison because she considered my approach sexual assault. Whoops!"

Still, I think I'll give it a try. I haven't made any efforts to increase my influence all year. With every new post here, new faces are appearing - and it's always great to hear from new people! - but the view counters aren't exactly increasing. If anything, they're going down. My posts on Twitter aren't getting more and more attention either; most of my tweets end up with something like 10-30 likes. There are a lot of things I should be doing differently, so maybe this'll help me pursue them.

(I've been trying to tweet once a day with a new image on ∞ my Twitter account ∞, if you aren't already aware of that. Some days I don't have anything to post though. I don't involve myself in the community or follow anyone else though, which is one of the things I'll need to try to change.)



I've been thinking for a while about uploading all my music compositions somewhere, but I'm not sure where. A couple of weeks ago, I converted the music for the original Raider game into an mp3 soundtrack format (I thought I'd start with an unpopular one so then I could experiment with things), but now I'm not sure what to do with it.

I've got a Bandcamp page, but it's called Fig Hunter, and I don't use that name anymore. It's technically possible for me to rename it Alora Fane, but then it seems weird having old Fig Hunter games' music on there if it's called that, plus people who are already familiar with that link (I'm sure there are sooo many!!) would maybe think it's gone. I could have both Alora Fane and Fig Hunter Bandcamp pages, but that seems redundant and stupid.

I've also got a lot of non-game music that I'd like to make available somewhere, but I'm not sure where. I started a Soundcloud account ages ago for that, but I've barely used it - I haven't even looked at it in a billion years - because that just makes music freely available, plus last time I checked there was a very severe limit on what you could upload in total. Bandcamp at least allows for sales, but I can't imagine many - any? - people would want to pay their hard-earned cash for my weird non-game music.

Maybe uploading it there would give a greater chance of finding new people, including other music creators, but I imagine the kind of music pretty much everyone else makes is very different, so I don't know.

Are there any better places to release than Bandcamp? I think I've talked about this before too, and I did a bit of research, but it's not clear. I mean, it's not as if I'll ever be earning a living from music, which is fine, but it'd be nice to maximise the revenue trickle as much as I can.

Though I hate talking like that because I'd much rather prioritise ~sharing my creativity~ by giving things to people to add something to their lives, rather than taking things so then I can continue to live mine. I do need money if I want to continue doing creative stuff though, so until the day money's abolished, it's something I have to concern myself with...

I've also got old games to re-release, but I'm still not sure about what to do with those. I'm thinking it might be better to wait until after I release Divine Dreams, so then more people might be attracted to me and there might be a greater chance of earning something from them. Ehhh...



Finally, I actually started playing a new game this week! Well, sort of new. It's Yooka-Laylee, which I started after Mania mentioned the sequel (which I'd never even heard about) in a comment. I started with this because I already owned it and played it a couple of years ago, but never finished it because of movement-related bugs that essentially made it impossible. I'd been left with a not-exactly-positive opinion about it, which I assumed was because I wasn't quite the target demographic (it seemed to be designed to appeal to the nostalgia of people who'd played Banjo-Kazooie, which I never did, so I felt like I was 'somewhere I shouldn't be'), but I suspect those feelings were largely a result of other terrible stuff in my life at the time (I think this was around the time I was actively suicidal; fun times), plus the bugs. I've actually been quite enjoying it the more I've got into it, though, so that's something. I'll write a post specifically about it when I'm done, which should be quite soon.

Here's a weird thing though: A couple of days after starting that, I was looking in a drawer that I rarely have reason to open, and inside I saw - for the first time - a N64 cartridge for the game Banjo-Kazooie. I never played this during my N64 days (unfortunately), plus I lost my own N64 years ago when moving countries, so why it's in this drawer eludes me. I don't know who else it might have belonged to! It's one of those little things that makes the universe feel less random or meaningless than it seems, and I like indulging that little bit of wonder rather than being sceptically dismissive because it's nice to think there's a bit of magic in the world (as long as it doesn't lead to dangerous behaviours or beliefs!).



Oh, and I haven't had any more lucid dreams, so that's disappointing! I read all the comments people left on that post, but there are a bunch I didn't reply to because I didn't have the time/energy, which is a shame because I found what people shared really interesting! I'm hoping to rekindle my passion for it and have more myself rather than just giving up again...

4 COMMENTS

Maniafig222~5Y
So, interesting fact about CBT is that it's a contraction for something other than just Cognitive Behavioural Therapy. It's used in quite a different context. [LINK]

I strongly doubt that chart myself, also! Still, I do agree the underlying idea that there is no single true optimal way to spend the day, it differs between people and depends on the circumstances.

I can't really help you finding a good place to upload the music. I am curious to hear the higher quality tracks though! I am also rather curious what you think about individual tracks themselves, I remember how on the old FH site every track had a short accompanying description, I enjoyed reading those!

Personally, I've never played the Banjo-Kazooie games either, but I still enjoyed Yooka-Laylee! I think that the game is able to stand on its own merits, a lot of the discussion around it seems to revolve around how well it takes after the old games, whether it takes too much from the games or whether it should have modernized more, but I never cared about any of that, I just care about the game itself!

I am actually almost done with the sequel, but the final level turns out to be the hardest by far, so I'll need to give it more tries tomorrow.

I've also been playing more of my old Alora Fane: Creation Quests! I even wrote blogs about a few. The third one actually references some things you were making at the time, while the fourth one I did a live commentary for since it was so much writing effort...

[LINK]
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[LINK]

I do hope you'll release AF:C at some point!
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Tama_Yoshi82~5Y
Some of these schedules look *weird*, anemic even.
I've had several shots at trying to discipline myself, but while they all lasted to some extent, they tend to fall apart after some arbitrary point where my mind appears to "shift mode". I did seize the new year and chose to write a thousand words per day (!) after realizing the rate would allow me to finish (the first complete draft of) my second novel in half a year, instead of 4-ish (!!!). Surprisingly, I've managed to keep pace so far, although (unsurprisingly) giving myself a fixed word count means a loss of inspiration can (and does) drag me down a little.

I didn't expect the 1k word a day thing would work so long, but I think it worked so far especially because it pushed me to do what I COULD do (having made much preemptive brainstorming), and because I was smart enough to see it as a weekly trend rather than a day-to-day thing to rigorously do without fail (I can write more the week-ends, for instance)... Now, my inspiration is waning, and it's not clear I "COULD" keep on at this rate. But it's interesting to see it that way; maybe motivation works when it forces you to do something you can easily do anyway?

I love synchronicies like that with the banjo-kazooie. Carl Jung has a famous anecdote where a very surprising synchronicity broke down the "rational" mindset of one of his patients (they dreamed of a golden scarab, and during their session discussing their dream, a golden scarab flew in). I've had synchronicities happen to me, and they've had powerful effects on me too. I like to view them in an existentialist framework, where "you make your own meaning" out of them; it's a bit like having powerful dreams. For some reasons, synchronicities tend to make me feel less lonely - as if some divine entity is sending me a sympathetic nudge or wink - which is funny, since I'm an atheist... It's like I suddenly witness the personality of the universe, and it turns out it's my friend...!

Nice to hear you drawing positive feelings out of your social interactions on this blog. As an introvert, I also find I like online interactions a lot, sometimes more than real ones - or at least for different reasons. Parasocial Relationship is a concept that's become increasingly popular in recent years - the formation of relationship-like dynamics between people that do not know each other. For me, this is felt mostly in Youtubers that I watch, and sometimes fantasize about talking to (as if they were friends), but obviously I can't do that. I suppose THIS is a quasi-parasocial relationship too, except I can talk back. Healthy parasocial relationships can be really good, and I suspect they can make people more socially equipped... That's how I've felt it, at least. When I feel particularly lonely, it's not unusual for me to indulge in content by particularly cuddly-friendly Youtubers. But that's me...
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Tobias 1115~5Y
I read this comment days ago but didn't have the time to reply, but strangely, I had a dream the other day where I replied to your bit about parasocial relationships, since it'd been on my mind. I didn't realise it'd taken me so long to actually type out a reply!

That's something that bothers me, taking too long to respond or not responding at all, but I've been wondering how many online personalities that people have parasocial relationships with actually reply at all, since I rarely see it. Maybe it all happens in private discords or Twitch streams or things like that rather than the 'front-end' youtube videos I watch, though, where the comment sections seem to be nothing but spouting memes into the void. Have you actually interacted with the youtubers you had in mind here? And does it even matter if you do or not? I often wonder how important it is that I reply to comments myself.

I definitely see the value in parasocial relationships, and I've thought before about doing a vlog myself just so then I could be more of that for some people... but I'm not happy/bouncy/attractive/extroverted/whatever, so I don't think it'd be a wise path for me. I just hope replying to comments is something, at least, even if I don't do it as often or as quickly as I might like!

It's strange though for me because I probably don't form them in the same way myself, with youtubers etc. I think it's because I'm technically a content creator myself, so I suppose I watch them in the same way a musician might watch a band? Analysing their techniques, wondering if what they're doing is 'working for them' and how I can adopt it myself, things like that. So it always feels quite distant. I suppose there's also an element of Otherness that's always been with me, though; even when I'm not analysing them in that way, there are 'fun' youtubers I watch and enjoy, but always feel like I'm watching from a distance, observing a group that's not my own, rather than that I'm an actual member or participant ("is this how people talk to one another?"). Interesting, that.
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Tama_Yoshi82~5Y
Interestingly, I think a lot of the Youtuber I watch are introverts, since a lot of the content is more on the "analytic intellectual, but also empathetic" side. A lot of them have a good deal of charisma anyway, but some of them really don't and don't seem to really bother with that anyway. It's a colorful palette. And no, I've never interacted with any of them, despite sometimes posting on reddit in hope of being replied to. Some are just so popular there's no chance I'd get a chat anyway. The vast majority of youtubers I watch only publish once a month, anyway (and paradoxically perhaps, they tend to be the most popular ones)!

With you, I enjoy when you reply, but I'm also fine when you don't. I guess the driest way I could put it is we're not mutually dependent, so while we can bring some good in each other, we also don't *need* each other, and our absence would therefore not be a source of hurt. While that sounds lonely, I also think healthy relationships don't have a huge reliance on mutual dependency (although, so called "co-dependent" relationships are probably occasionally healthy in the same way a music band can have really synergistic relationships between its members... but for some reason that sounds more like an exception than a rule to me).

Parasocial relationships generally get weirder the longer I think about them. It's true most good content creators make an effort to "manufacture authenticity," creating bubble-like moments throughout their content where you feel like you're "really talking to them," which is both true and not, and which nurtures the sentiment of a relationship with someone you've never met... which is good and not. Some Youtubers I watch have explicitly talked about times they were abused or have attempted suicide or have come out as X, and since then they've been receiving letters telling them how they saved the lives of people in similar situations. Some have received inappropriate mails from fans that were straight-up in love with them. When many people see you, you get a bit of everything.

I was just reminded of a low-profile Youtuber who used to tell stories of his life surfing on the back of his car seat when he moved in LA (stories of poverty and weird acquaintances). His was definitely a venting outlet, as well as a way for him practicing his acting skills. The video was just him telling stories straight to the camera for half an hour. It was both rough and entertaining. Sometimes, presenting too good can harm the authenticity... that's funny.

If you really want to try putting yourself out there, I think you need to consider these things. Although you also have to make a decision who you do this for (You? Some audience? Both?). You probably wouldn't have a very large following considering the time you'd have to spend doing other things (even if you were quite successful)... but a small reliable following can have its charm too. I know Quebec-based indie developers Sabotage Studio have had a pretty charming following on their disqord. Their game The Messenger was well received but did not gain "a lot" of visibility. Despite this, they appear to have put a lot of effort giving their fans some love by occasionally expanding on the game's lore with "staged events" on disqord. It's interesting to see these events being put up by the writer of the game (talking "as" other characters in the game), considering how it almost only appeals to people who are already huge fans of the game, while being lost in time afterwards!

As I said, it's a colorful palette.
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