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Birthday, Dreamon, Cuphead, World War??
3 years ago1,381 words
I turned 34 today. I've been assuming I'd be writing a moody post reflecting on how my life's hardly where I expected it to be at this unpleasantly ancient age, but I didn't expect I'd be talking about the threat of nuclear war! What a gift all THAT news has been!!

I was going to write separate game dev and personal posts, but I'm not working today because it's my birthday, and I spent all yesterday consumed by anxiety about the impending apocalypse, so I can summarise this week's progress very quickly. For one thing, I composed some 'Dynamusic' for the battle against Pierce, which is the last bit of music I had to add for what I intend to use as a demo for the next alpha, Kickstarter, etc. I also added a new figmon, a kind of signature/'starter' figmon of the Beyond Ponderers rather pleasingly called Dreamon, which I ∞ wrote about in more detail on my Patreon earlier in the week ∞:



I wanted to do some other stuff, but, well, distractions!



I can't say that I understand the subtleties of geopolitics enough to get why Russia is invading (∞ the? ∞) Ukraine. I tried reading about it, bit I saw a lot of conflicting theories and a lot of stuff that just went over my head.

I was more concerned about the posts I saw in the anxiety-related communities I'm subscribed to, from people saying they were having non-stop crying fits and panic attacks over the fear of Putin going mad and triggering World War III, or maybe more like a brief nuclear Armageddon thanks to Mutually Assured Destruction. I wasn't as anxious as those people seemed to be, but I was still unsettled enough to spend much of the day fidgettingly refreshing news feeds over and over to see whether the world's final chapter had begun.

I've calmed down a lot since then, mostly from distracting myself. There's nothing I can do about it either way anyway, so all I really can do is distract myself.

On a somewhat silly note, though, recently I was reading a lot about UFOs and such - or UAPs as they're apparently called now to escape the connotations - and one of the claims about those is that they're often seen around nuclear missile bases, and on a number of occasions they've actually disabled them, preventing them from being fired. So the 'aliens' (seems imagining them as little green men from the planet Zog is likely far from the reality of what they actually are) will save us even if things escalate, right?? But then there are other accounts about how whoever controls the UFOs is also controlling humanity, deliberately cultivating conflict and starting wars so then they can harvest and/or feed off our negative energy, in which case they're hardly going to be our saviours.

Not the sort of thing I'd expect any of you to take seriously or anything, but it's... amusing, I suppose, how my mind drifts to that from all this, or something! I'm rather detached from reality.



But yes. I'm 34. Mid-thirties now, still living at home, single, never had a 'normal' job. I always assumed I'd have just magically figured everything out by age 25, but apparently not. Lots of feelings of shame and fear about the future that I've written about many times before.

The loneliness is probably the hardest part. I always fantasised about finding some ideal ~soulmate~ who'd walk the journey with me, because everything would be easier with a kindred spirit to tackle challenges with hand-in-hand. But I've long since realised that for one thing, I'm not exactly a catch myself so it's not like anyone's going to want to be that for me, and that even if they were, it wouldn't be a magic cure to all my many problems. It'd probably introduce more than it'd remedy, most likely. It'd still be nice if I'd found a partner, like many people are lucky to have done, but I feel like I'm too old now anyway. Missed my chance, at least for the kind of relationship I wanted. People in their thirties are experienced, settled and/or jaded, often the women at this age have children, and all our bodies are more beaten-down than they were a decade ago, which shouldn't matter but it does at least a bit. I don't feel like an adult, certainly not one on the doorstep of middle-agedom, and women who feel the same way - they do exist - seem to go for men who'll make up for their inadequacies rather than compound them. Oh well.

I feel like getting my first job at this age would be weird and embarrassing, but the longer I put it off, the worse that'll get. I'd like to finish Atonal Dreams first, though. But maybe that'll take years?



Apparently a cartoon based on Cuphead - an indie game that achieved such renown that likely all of you are familiar with it - was put on Netflix this week. I've been watching it. It's fine, I suppose. Not life-changing or anything. But I find it interesting because, well, it's an animated series based on an indie game. How often does THAT happen? Is this the first time??

I've never actually played Cuphead - I don't like that kind of gameplay - though I did watch a full longplay a few years back. I never knew much about its development, other than something vague about it being done 'by two guys' or something. The algorithm must have read my mind, though, and recommended this video (produced earlier this month) to me the other day:



One of the two guys who first started on the idea is apparently a literal Chad - that's even his name - with a wife who looks like she could be a model, which was amusing to see. Maybe it seems shallow or petty to mention that as if it matters, but the opportunities afforded to someone like that lead to a very different life than for someone less physically blessed. It's not really different to reading about some super successful billionaire who says their 'humble beginnings' involved being given 10 million dollars by their oil tycoon father or something (I think Elon Musk's backstory is something like that?).

Someone with good looks would have a lot of positive treatment that'd produce confidence - because confidence is the result of success rather than a precursor to it, generally - which would lead to a lot of social connections, to being favoured by mentors, encouraged at skills, chosen for opportunities like being featured at E3 or whatever, which it seems happened with Cuphead. Seems it was basically adopted by Microsoft, who handled all the marketing, and the two initial creators were able to leverage that plus some local social connections to build a team of 30 people by the end. Still took them all 4 years to finish the thing though!

None of that's meant to disparage the genuine impressiveness of their achievements though! The brother who did the art (or at least it sounded like it was all him, at least at first?) had never done animation before, so that's astounding; I always assumed it was by someone who'd had a long-time passion for it. Chad's hot wife did a lot of outlining despite no previous experience with visual art, which I found surprising. And both the brothers basically learned Unity as they went along?

I found it all very interesting, anyway, though I suppose it's at least somewhat sobering knowing that the games that do manage to rise to such lofty heights aren't just the product of one weirdo in their mum's basement. They have a lot of good fortune behind them beyond just a lucky dice roll of Steam's algorithm.

I wouldn't want to sell millions of copies myself, anyway! I'm just hoping for an amount that's enough to live on, but not enough to attract too much attention to myself.



What else...? Feels like there was something else I wanted to mention, but I can't think what it was... Hopefully it wasn't important!

14 COMMENTS

Verdusk21~3Y
I cannot help but notice how the word "Dreamon" is so similar to Doraemon despite being vastly different etymologically.

I can only speak for myself - but I personally have never heard of Cuphead, and not really interested in looking to it either... the most popular games are often just not the ones I find interesting. A lot of popular games just seems to avoid interesting innovations, for the sake of avoiding risk and straightforwardness... this was going to be a long rant, but I'll just say I'm rather disinterested in what's popular and prefer my own ways of discovering things that are not just checking out what is popular, and as a result I often am not familiar with the things that are popular.

In my view, what's popular is extremely likely to be way overrated (esp. compared to the many undiscovered hidden gems), and there's not much sense in adding myself to that overrating. And if everyone likes it, there's a fair chance that it simply didn't take the risk to be original - which often comes at the price of driving away a significant portion of people who just want things to be straightforward and consistent with what they are already used to.

I was going to elaborate and the loneliness and partner thing too, but it was just turning into a long ramble that is probably quite uninteresting. Writing is hard!

Happy birthday, Tobias!
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Tobias 1115~3Y
I'm very surprised Cuphead has been as successful and popular as it has, considering it's punishingly difficult and uses aesthetics from almost a century ago! It's hardly familiar in the way that I've been led to believe people want. But I get the feeling from learning about how it was made that its success is largely due to the benefits of being picked up by Microsoft with their huge marketing department behind it? I remember seeing a game on Kickstarter once which also tried the hand-drawn 1930's animation aesthetic, and was sad to see they'd not even come half way to meeting their modest funding goal.
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Falcon64~3Y
Browsing anxiety-related communities at the moment does not seem like a terribly good idea.

As for the reasons for the invasion: there are many, of course, but in general this is an escalation of the conflict that has been going on for a few years already. Towards the end of 2013, a popular protest in Ukraine ousted the Russian-backed government, and installed one that fostered stronger ties with the EU. In response, Russia occupied Crimea and established the separatist states in eastern Ukraine. Things were at a stalemate since then, until now. The most immediate reason for the current escalation is likely the prospect of Ukraine's accession into NATO, which has been confirmed at the Brussels summit in June.

The prospect of nuclear war seems low, as it is unlikely NATO and Russia would enter open warfare, exactly due to the threat of mutually assured destruction. It's probably gonna end at economic sanctions.

Regarding the other parts of your post: I already mentioned on Patreon that I love Dreamon's design (honestly, it's probably my favourite figmon design so far)! And happy birthday, of course!
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purplerabbits148~3Y
I remember Cuphead! I've discored it from watching youtubers and from laughing so hard at a viral video from games journalist that very clearly never played a video game before since he couldn't get past the tutorial link here if you want to see: [LINK]

I've played it myself and it can be challenging, but not impossible since I don't consider myself the demographic that enjoys that type of game. But I really apreciate the effort gone into the animation work and programing to make the game that responds exactly as I want it to.

The only other "game" I can imagine that gone into animation would be the dnd game, Critical Role, that ended up with a 7 million kickstarter funded cartoon "The Legend of Vox Machina." Technically not a video game, but a table top role playing one, it still became a 6 epsidode series on Amazon Prime.

Happy Birthday!!

Honestly, if aliens are what prevent World War 3, I'll happly eat my disbelief of their existance.

Love your designs for creatures. The "leaf stems" seem as though they are in a thinking pose.
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Tobias 1115~3Y
Oh, that's interesting; I just replied to Mania wondering whether any youtubers played Cuphead - since that seems to be the main way indie games rise to prominence - and apparently you mentioned exactly that!

I was aware of the journalist being unable to pass the tutorial - though I hadn't see the full video until just now - but it's interesting; I got the impression the general 'gaming community' embraced the difficulty and mocked those journalists, but I get the feeling that if I were to make a super-difficult game myself (which Memody kind of is, maybe?), I'd be strongly advised not to go down that path!
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kasheeste2133~3Y
Happy birthday (turned 30 yesterday myself) and all I have to say is don't worry about all that mumbo jumbo and just be yourself. (I still say you'll 100% land a model nurse wife if you take that musical ability and go crank that hurdy gurdy for the old people)

I also know you don't want to hear it but you are correct; the difference between cuphead and all the other mugheads is being picked up and made extremely visible. Lets be honest, it's not a groundbreaking game, its not visually pleasing, its not the 30's nostalgia crowd playing it... all its got going for it is they threw some crap against the wall and it stuck. I'm not saying you should go pitch to microsoft but be ready when you've got a product to make a throwaway reddit account, plop out a "Creator or Mardek comes out of retirement with new thing check it out" on some gaming subs and see what happens. Don't want to deal with the stress of the comment section? Never look back... I get that you're still traumatized from the fighunter stuff but you not only managed to make a hit game but entire series which is more than 99% of folks can claim. (according to kongregate the mardeks have 6m+ plays and I'm too lazy to look at the other sites, I get plays=/= sales but you can honestly say more folks have enjoyed your games than the cuphead chad's)

Not to make light of the situation but 'WW3' is media fearmongering and unless you live in Ukraine (or Germany and Italy) not going to affect you... the joke that is their covid coverage isn't drawing viewers so they're getting their clicks however they can. Russia-Ukraine have been fighting each other for centuries (probably millennia but I don't know enough about Slavic tribal history to say for certain) and as the un-attributable adage goes "This too shall pass."
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Tobias 1115~3Y
A belated happy birthday to you too!

I'm surprised that you'd say Cuphead isn't visually pleasing! I'd say the visuals are objectively impressive, and if it used mediocre pixel art or something I doubt any marketing push could have brought it to the prominence it's achieved. It's absolutely not a 'bad' game... it's just that a game's technical quality means little for indie game success, sadly.

I'm planning to post about Atonal Dreams in various subreddits once I'm at the Kickstarter phase (where everything's decided enough that it won't drastically change later), but my biggest fear there is that nobody will care, or that maybe one person will say "MARDEK? I vaguely remember that, it was okay". There are certainly a number of people who've approached me over the years to express their fondness for my old work, and the stats show big numbers, but over the past couple of years I've been getting the impression maybe it wasn't as popular as I used to believe. But MARDEK's still selling on Steam with zero marketing on my part, so maybe that means something. I'll be curious to see how it goes when I post about it publicly.

Oh, and Cuphead apparently sold over 6 million copies, plus there's surely a huge number of people who just pirated it or - like me - watched longplays for free. I suspect many of the 'plays' for MARDEK are repeat sessions, or brief 'tastes' before deciding it's not for them and backing out (so the number would be far fewer than 6 million players). Not necessarily a bad thing though; there's no way I'd be able to endure that amount of attention myself!
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Slothboy2531~3Y
You feel unloveable because you are obsessed with what other people think of you. You are mired deep inside yourself, turning over other people’s throwaway remarks in your head, looking for rejection. You believe that other people have the unilateral power to decide if you're good or not. You believe that if they decide you’re not good, you deserve to be punished. Your friends think you’re great, probably. You already know that, but it doesn’t matter. You collect validation like shiny star-shaped stickers and it never makes you feel better because it’s never enough.

You don’t really like yourself, right? I grew up unlikable. The runt of the litter, so to speak. All the stereotypes: last kid picked for P.E. No one to hang out with at recess. Wore the wrong clothes. Too chubby. I was arrogant and insecure and desperate to be loved all at once.

For years, I would be anxious every time I left a party, a dinner, a drink. Thinking: did I talk too much about myself? Did I ask the right questions? Was I rude? Did they like me, did they like me, did they like me? I wanted approval so badly. And I know you feel this—wanting approval turns you into a monster. Because you’re so busy looking for love that you lose track of your essential self. You’re scared to sit alone in the dark. You’re scared of the silence on a Sunday afternoon. You try so hard, and you’re ashamed of trying so hard. You resolve to be cool and collected. You resolve to pretend better. But you feel like you’re never able to plug the gaping hole inside you. There is a void within you that can never be filled. You’re hungry, Tobias.

I started feeling lovable when I stopped caring so much about being loved. When I accepted that I would always be kind of a weirdo, jagged around the edges, occasionally prone to saying the wrong thing, insecure at inconvenient times. When I let go of my preoccupation with myself I was able to focus on other people, to start to see them. Paying attention to people is what really makes someone lovable. But not paying attention through the lens of obsessively analyzing how they’re responding to you—paying attention to who they actually are. Forget yourself for a moment and see how that feels. Stop calibrating other people’s responses and measuring the hours between messages. Tell yourself: it’s okay if I’m too much, too little, not right, misunderstood. Maybe it doesn’t matter as much as I think it does. Accept the hunger within you, the ever-present black hole. When you do that, you’ll start to see other people more clearly. The world will feel more neutral, less hostile.

Five years ago I met this girl I really liked and the moment I met her I was already terrified it was going to fall apart. And then I thought: it probably will fall apart. And that’s okay. The love lives in me, and it will always be reborn. I can get it wrong and try again. And get it wrong and try again. And again, and again. You see? The love lives in you. You were born perfect, a complex and beautiful and sensitive creature. You were born to skin your knees, go surfing, call a friend to tell them a hysterical story on a Friday night. Born to go after what you want, born to try, fail, bask in the sun. If you want to be more confident, you have to stop examining your flaws with a microscope, watching other people’s reactions anxiously, flinching with fear all the time like a nervous dog. The world is waiting for you.
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Tobias 1115~3Y
It sounds like you're talking to yourself here? But you address me by name, so maybe not.

You made a lot of assumptions that don't really apply to me though.

I see a lot of people on r/socialanxiety basically saying "I wish I wasn't so broken so then I could be one of the Cool Kids and they'd accept me into their fun lives!", but I've never wanted that myself. I've always accepted that I'm a weirdo, different, and what I've always hoped to find is someone who I can be a weirdo together with.

I used to think of it like people frolicking boisterously in a pool, while I sat on a bench looking on. It's not that I wish I could muster up the courage to jump in myself. I'd rather just find someone who wants to sit there beside me, commenting with rapport about how odd that all is and how apart from it we both feel. Just one person. I don't care for groups.

And I did have a relationship once, many years ago. The trouble since it ended has been finding other people who are 'right', but for the most part I've just not encountered them, despite going out to many places to try to find them. The few potential kindred spirits that I have encountered, I've become friends with without too much issue. I don't remember encountering anyone I'd really like to get to know but I wasn't able to approach them.

I have been wounded by the fact that the two people I've grown emotionally closest to rejected me fairly harshly for fairly fundamental reasons at terrible times. There's a lot of this "you're a great person, you just need to believe in yourself" stuff in psychology/therapy, but it always makes me wonder: would you advise someone to see the value in themselves or to not care what others think if they'd murdered someone in a fit of rage and were consumed by guilt about that? Sometimes we genuinely are 'bad' people, generally as a result of negative experiences during our formative years.

I grew up in an environment of abusive neglect, and many of the mental deformities that define my experience these days are a direct result of that which can't really be shrugged off.

(Also if you were going out to parties or for drinks with people, your experiences were profoundly different to my own!)
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Maniafig222~3Y
Hippy Bathday!!

I did see the blog about Dreamon, but didn't get around to commenting on it. I do like that the name can be interpreted in multiple ways, dream+monster, dream+demon, dream on, etc. Does Pierce still have that mouse-like ghost as well, or does this replace that?

I've never seen anyone refer to Ukraine as The Ukraine in either English or Dutch! I've also been trying to not think about it too much for the same reason as you, thinking about it won't do much except worsen my mental state. Luckily the modern world pairs the ever-present knowledge of how HORRIBLE and AWFUL things are and will be with tons of distractions to busy ourselves with while the world slowly but surely spirals down a vicious cycle of never-ending and ever-accelerating despair. But also, video games!! :D

It's wishful thinking in a way, isn't it? "Humans aren't this bad by default, the aliens manipulated our species to be like this!", if only that were true! Sadly there's no Final Boss to defeat to suddenly solve all these things, because reality just has to be complex and impenetrable and all that.

I assume that if sufficiently advanced aliens ever did discover humans they'd not look at us much differently than how we look at other animals. Endearment and pity at best, disgust at worst, but most likely of all widespread indifference and disdain. Well, assuming aliens are like us. It's hard to think like an alien, as a non-alien!

I can't really think of any indie games to get an animated series, in general TV adaptations of video games always seem like a 90s thing to me, like those old western cartoons of Mario and Sonic... [LINK]

Well, the modern ones all seem to be Netflix adaptations and aren't as goofily charming as those old shows I guess.

I didn't play Cuphead but did know of it, and I did have it on my wishlist at some point, but I never got around to buying it. I can sort of see why it got an animated adaptation though, since the concept of animation was so central to the game itself, the designs they used practically beg to be used for an animated adaptation. I think the style is still recognizable to children even today, I certainly recognized it. It seems that things like these are in a perpetual cycle where old styles will continuously get reused, and given enough time any period that was scoffed at during its recent years will be fondly regarded with rose-tinted glasses in a decade or so. Like MARDEK!!

(IIRC Elon Musk's backstory is that his parents allegedly owned emerald mines in Africa, probably with slavery and all that too, but I'm seeing conflicting statements on its veracity online. Either way, nobody becomes a billionaire in this world by not stepping all over human rights somewhere or somewhen, intentionally or not.)

Anyway, while Cuphead is a big success sotry, I'm sure there's many more developers who are just as determined and such whose games never really make a splash on release. That's the nature of any creative job I guess, the odds of success are for a large part always up to luck and connections.
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Tobias 1115~3Y
Pierce does still have the Ignorat! The Draemon is a tool assigned to him by the Beyond Ponderers, while the Ignorat is a product of his own mind that it drew out.

It's interesting how different people speculate about the morality of imagined aliens, usually based on their own outlook. Happy-clappy new agey types assume they're infinitely benevolent, tha they've transcended conflict, and that maybe they're preventing us from joining the galactic federation because we're too barbaric for now (but they'll save us if things get too much). While others apparently believe an alien warrior race bred us for their army, or as food of a sort, or animals in a zoo. We'd probably have as much hope of accurately imagining alien minds as an ant would of earning a PhD, though!

It definitely does seem to be all about luck, whether games even get noticed at all... I wonder if youtubers played Cuphead, actually? That seems to be the biggest way indie games succeed or don't, but it's such a difficult, niche sort of gameplay that I can't imagine the average gaming youtuber being very good at it? Not that I know much at all about gaming youtubers though!
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Travl9~3Y
I hope you had a good birthday, seeing how you said it was your birthday when you wrote this post.
Nice model for Dreamon!
Regarding UFOs or UAPs: if I was to place my bet on any given theory about them I would say that they are evil demons in disguise, eager to inflict ruin and suffering on humanity. Of course I don't know that though.
If you are feeling down or anxious, I encourage you to be optimistic and just focus on whatever you can do. (Although I suppose you are already doing that.)
I wish you well. And I bet many others reading this blog feel the same.

I wonder if you considered volunteering. It might be a way to expose yourself to some of the demands of employment without the same level of pressure.

Best Wishes,
Travl
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Tobias 1115~3Y
That's an interestingly bleak outlook on UFOs! If they were evil demons, there's a whole lot more suffering they potentially could be inflicting on us...

I've looked into volunteering a few times, but I live in a sleepy seaside town where the only opportunities seem to be giving the myriad elderly people sponge baths and such, which I'm not exactly motivated to do.
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jc92987231~3Y
Interesting to read your account of your birthday reminiscing, most of it very familiar indeed. People who regard themselves as weirdos often become weirdos whether or not they actually are. Still, I have no psychological training whatsoever.

Your beach analogy did strike a chord but then it’s been that long any analogy to me is historic and therefore somewhat defunct.

I’m not so sure about mental deformities, but I still have mental scars and all that kind of baggage.

The real world beckons, Tobias, so keep yourself safe and as well as you can be.
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