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WIP Dreamons Models, Journalling Creators?
3 months ago647 words
I've been working on the models for the main characters of Dreamons! Also, do you know of any places where other creators post about their lives alongside what they've made??

Sometimes I update this blog because I feel the desire to. This is not one of those times! I'm updating out of a feeling obligation since I haven't in a while.

Partly it's because I've continued to be quite busy recently. I've been getting lost in creative work, both on personal projects and - more importantly - on Dreamons, for which I've been working on the models for the dreamon characters. It's still a Work in Progress, but here's what I've got so far:


I changed Fralien's design a bit!


I still need to model an outfit for Tragus, and the others could use some tweaking. It seems like making parts for these fairly simple low-poly models should be quick, but it's been taking a surprisingly long time even when I've been focused and motivated (that is, the work itself takes time rather than much of the time being lost to depression or whatever). I'm almost there now, at least.

Once they're done, I'm hoping to play around with making video episode things with the characters, as I said previously. I'm not actually sure what specific scenarios they'd be about, though, which is a bit of a snag. I'll need to fumble around in a brainstorm until I can find a thread to pull on.

I'm thinking something similar in scope to 4-panel webcomics - so the videos would have just a handful of lines and would be less than a minute long - so I've been wondering how people who make those come up with their ideas. I don't know!



I've also been aware for ages that the audience for these posts on this little website is limited and dwindling, with no way to really increase it. I keep thinking about posting somewhere else, perhaps in some Blogging or Journalling community, but does anyone even use such things these days? Feels like unless you're posting on some big content-aggregating social media hub, you might as well be screaming into the void.

This isolated place has suited me well while I've essentially been hiding away from life due to ~~trauma~~, but I know I'm going nowhere forward and need to change trajectory lest I regret it when I'm older (if I even survive much longer), and posting somewhere that others do might be a step towards that.

I'll do my own research, but might as well ask here too: If you follow updates of any other online creators, where do they post that you see them? Especially if their content is remotely similar to my own.

The places where people post 'content' are fairly obvious, but is there anywhere that creators more comfortably write about their personal lives? Or am I the only one mad enough to be doing that at all???

Even back when I used deviantART a lifetime ago, I'd use that site's Journal feature to write actual journal entries, while other artists seemed to mostly use it for 'professional' stuff like commissions info. I was always hoping to find other people who shared their lives alongside their creative work like I did, but could never find them. I suppose people talk about that stuff with their friends and partners, usually, and don't feel the need to write about it? I don't know.



Speaking of personal stuff, the motivational medals tool thing I wrote about last time has been working a bit, though it's not a magic sudden improvement. I've been noticing that I want to do certain things to earn a medal, but I'm still trying to find the right times to do things so then I can best establish them as habits. It's a process!

8 COMMENTS

MontyCallay101~3M
Glad to see things are still chugging along! I can't exactly say how I feel about the character designs, they feel a bit cartoonishly over-the-top but I know that's probably what you're going for - so it'll probably make more sense to me once some of those video scenes are out.

As to where to post about your personal life - the place to do that is probably your blog! The most modern blogging platform that provides a community function is probably Substack, these days? I don't know any creators who share from their personal lives to the extent and with the openness that you do, but that's one of the reasons I enjoy reading these occasional blog posts - it's like checking in with an old friend!

I wouldn't worry too much about the location of your blog, specifically. I think the attention - if you want it - will come regardless of wherever it is that you post your blog updates, as long as you make creative stuff that people end up enjoying (and put it in places people take notice, advertising/sharing it on Reddit etc).
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Tobias 1115~3M
Is this your first time seeing these characters? I've shared them several times before on this blog and Patreon. I'm curious about what your mind was doing to perceive these as overly cartoonish (with the implication that's a bad thing), though. Were you mentally comparing them - perhaps subconsciously - to something more gritty and realistic you'd recently seen and liked or something? They're in the same vein as other stuff I've made over the years, I think.

The sort of ideal place to post stuff that I was imagining as I wrote this was somewhere where creative work and life updates were all shared in the same space, kind of like I do here, though I suppose to most people they're seen as very separate? One place for social/life stuff, another for showing creative work. I've always combined the two because I feel the real life stuff is so integral to the creative process, and it's a shame it doesn't seem to be a widely done thing.
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regithegamer3~3M
I just follow this blog occasionally in the vain hopes of the original MARDEK being continued regardless of how impossible it is. I'm not even sure why else I come back to this site to be honest...

I don't really follow the activities of other developers since I, like many other people, only really care about games that actually get released (no shade, honest!). Additionally, there are too many games to bother following specific creators when I could be spending that time just looking for another new game that scratches the same itch: high fantasy turn based RPG with occasional sci-fi. I do end up trying to find as much Youtube content to mindlessly consume as I can but that's usually only from "content creators" that actually dedicate their time to making Youtube videos rather than indie game devs (and a good chunk of the devs I care about only speak Japanese anyway!).

It'd probably be an anathema to you, but I do most of my communication with many other people with shared interests through Discord and as a result I'm probably in 80+ servers to stratify each circle of interests which is probably far more than the average user.

Recently, I've discovered Chrono Ark in my stupor of playing any deck-building roguelite with an anime artstyle I could get my hands on and started going through my backlog of games like Labyrinth of Refrain: Coven of Dusk, Star Ocean The Second Story R, Atelier Ayesha, and The Last Sovereign, Trials of Mana, Rise of a Third Power, Dungeon Travelers 1,2, and 2-2, and Digimon Cyber Sleuth. Long gone are the days where I would struggle to scour the web to find competent Flash RPGs. The back catalog of RPGs alone provides me with enough to occupy me for a long while.
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Tobias 1115~3M
I appreciate you sharing your honest perspective.

I don't follow the progress of other developers either, and when I've tried to because I feel like I should be doing that, it just didn't interest me enough to stick with it. So I can fully understand why others wouldn't be interested in that.

I love making stuff, though, and it can get so discouraging when things take forever and I'm just doing them all alone without encouragement or payment along the way. Lots of "what's the point of this?" and "am I just wasting my time?" feelings, which just adds to the time everything takes.

And yes, I'm not a fan of Discord. It's too fast-paced and ephemeral for my tastes. But I'm aware that's what people tend to use these days.
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regithegamer3~3M
At the risk of giving unsolicited advice, I will add that if you want to do some advertising of your games, you can probably try reaching out to any of the myriad games expos that showcase new and upcoming games through streams and videos. Some recent ones were Asmongold's Game Expo and his shark-tank like show Pixel Pitch, Videogamedunkey's Big Mode, Wholesome Direct, Nintendo Indie World (if you have a Nintendo Switch version), and there's probably a few I missed. Considering most indie devs don't really have much of a budget you can likely get a slot in at least a few of these without much cost.
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GrayNine35~3M
I usually follow updates from other indie devs through their personal Discords, which are sometimes gated by a Patreon subscription or Kickstarter. Some of them are fairly open about their personal lives, usually posting about them in regular channels on the servers while keeping game-related updates to a read-only announcements channel.
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Tobias 1115~3M
Interesting. How often do they participate in their Discord communities, usually? A few years back I was told they tend to keep their distance.

And are there any commonalities between their lives? Are they all relatively well-adjusted and socially connected compared to me?!? (Probably, would be my assumption.)

The belief I hold about my peers is that they were likely nerdy guys who played D&D and multiplayer shooters in school, went on to do computer programming (or similar) degrees at uni straight after, got some coding job, found a partner along the way, and now share a house with them and maybe work on games on the side of the regular employment. But I wonder how varied the actual situations are.
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Falcon64~3M
That seems to be a very flawed perception, reminiscent of the "all men are bastards" or "all women are unfaithful" kind of thinking.

Obviously there are no universals in any group that only really shares one thing (being an indie game dev in this case), but as far as prevailing trends are concerned, being mostly guys with tech degrees seems to be the only thing that checks out in my experience (although it should be noted that indie game *artists* tend to be girls—and even indie games are rarely a one-person endeavour).

Many indie game devs struggle to find gainful employment, often working in completely unrelated fields for meager wages, which I suppose is part of what drives them to do game dev—an attempt to make money doing something they enjoy. A goal for many is to live solely off of game revenues and donations.

The above is of course based on my personal experience, unsupported by any data, so perhaps it might be as flawed as your own perception, but I have been exposed to many indie game devs, and these are the trends I observed.

As for the rest—you might be surprised to know that many people struggle to find a partner, regardless of their field. The number of single people is on a constant rise (see eg. [LINK] ).

As for "D&D and multiplayer shooters", you might be using these as a stand-in for any "geeky" interests, which likely do have a large overlap with game devs (whether indie or not), but otherwise not sure why you singled those two interests out. If someone was specifically into multiplayer shooters, they likely would be specifically making shooter games (and D&D might have overlap with RPGs).
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