I'm old and lonely and lumpy and sad, so here's some probably embarrassing ranting about that to relieve some of the stress my demons are causing me today. READ MORE
As 2023 elderly-ly limps towards its iminent demise, I'm calmly tired and rather unfocused. Though I suppose that's been the theme of my year, hasn't it? Unfocused. This post is also that! READ MORE
I’ve actually done a lot of work on Dreamons this week, gasp! Though instead of going into detail about that, here's some rambling about popular creations being most obsessively consumed by the young and impressionable. Also, did you know there's a mobile JRPG made by some of the creators of Chrono Trigger? Plus a brief bit about the loneliness epidemic. READ MORE
While lying in bed depressed, I had some ideas for creative stuff, and also saw this thing called The Amazing Digital Circus that you may also have seen! READ MORE
I recently (re)played the remakes of these games that were a big part of my childhood. One trilogy I found mostly enjoyable, the other mostly frustrating! READ MORE
I spent this week trying to tackle some things I'd been avoiding, including posting my music on YouTube, which I've finally started doing after talking about that for years!! I also spent a lot of time both on and waiting for phone calls. READ MORE
I've been talking about this for AAAGES, but I've finally got around to posting my first recent composition on a new YouTube channel I've set up specifically for my music! READ MORE
A second post this week with some thoughts about art I drew a few days ago, and the kind of feedback artists hope for when showing other people the fruits of their hard work. READ MORE
And it bothers me when I hear it in youtube videos but can't find the piece myself because the youtuber didn't care enough about it to mention what it was called! READ MORE
I wasn't able to focus on Atonal Dreams this week, but I did make some maybe interesting progress on this side project, Mentales! Also, I've probably got COVID now. READ MORE
A bit of a diary entry: I had another video call with a friend which was way less awkward than the last, which gave me some social confidence though I'm still paranoid of being noticed and judged, and I composed six short piano pieces this week - and have an album of 18 more from between 2012 and 2019 - but it's a shame that's not really a marketable thing that people would care about! READ MORE
I saw this video the other day, in which a just-starting indie dev interviews another who claims to be earning six figures a year from what started as solo games dev, and felt it was worth a post of its own! READ MORE
I don't know enough about marketing an indie game, so Atonal Dreams is unlikely to succeed financially unless I learn more. I've written out a list of questions I don't know the answers to, which I'll spend the next week or two researching. Seems more directed than just fumbling around watching videos in the general area! READ MORE
This week, I've rethought how magic works, and have added an additional form of progression. I think I'll stop fiddling around with the battle mechanics now and devote the next couple of weeks to figuring out how best to start getting some players involved! READ MORE
I've been adding some final features and tweaks to Atonal Dreams' battle system, with the intention of having something playable that I can show off to get some opinions about before proceeding. I'm not actually sure where to release that, though; I've seen a few conflicting things! READ MORE
Here's an interesting video by a dev who's been working on the same game (sort of) for five years (do you think I'm slow??), who gets a lot of attention on his well-made Youtube videos, though surprisingly that doesn't seem to translate to Twitter followers, which makes me wonder how well attention on any social media translates to actual sales in the end. READ MORE
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