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11 POSTS WITH THE TAG <Anhedonia >

PERSONAL

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700
Counselling Class - Week 4
7 months ago3,052 words
Another diary entry of sorts about my stumbling steps into the real world. I wish I'd been employed in my teens and twenties, so I wasn't such a poisonous pest of an alien now.
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PERSONAL

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667
Another Damn Depression Week
1 year ago2,016 words
YET AGAIN I'm caught up in lousy internal weather and haven't achieved as much as I'd like because of it. So frustrating. I suppose I composed a 16-minute-long piece of music, at least?? Don't know what I'm doing game-dev-wise these days, though...
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DEVELOPMENT

4

650
Weekly Update - Interiors and Archetypes
1 year ago1,595 words
I did some stuff on this Belief Battles/Frayth thing this week: buildings and the interior areas they link to, and some concept designs for types of people you'd encounter.
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PERSONAL

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992
Creative Constipation & Moody Music
2 years ago - Edited 2 years ago929 words
I've continued struggling to focus on games dev due to my recent attempts to get mental health help only exacerbating my issues. I composed some moody music about getting old though!!
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PERSONAL

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1,028
Weekly Update - CBC Port, Sequel? Still Depressed
2 years ago2,392 words
Another days-late post! Depression slump continues. Some thoughts about a CBC port or remake and rambling about computer crashes and cutscene 'games' I enjoy making for myself but doubt would appeal to others.
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DEVELOPMENT

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1,378
Weekly Update - Alpha 2 Soon! & Boss Battle Strategies
2 years ago1,018 words
I'm intending to run another alpha test the week after next!! Also, how might you make a turn-based JRPG boss battle challenging?
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DEVELOPMENT

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Weekly Update - Creative Constipation
2 years ago1,699 words
It's so frustrating when there's a will and an intention, but nothing is produced!
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DEVELOPMENT

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1,373
Weekly Update - Splendid Savitr, Kingdom Hearts Details
3 years ago1,372 words
I've almost finished the intro, but not quite! One thing I've yet to do is finalise a design for 'Splendid Savitr'. Also, I started playing Kingdom Hearts this week, which features more frustratingly aimless backtracking than I remember!
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DEVELOPMENT

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1,806
Weekly Update - Beast, Break
3 years ago933 words
I made a model of a nightmarish Beast this week, but I'm still really tired and unproductive so I'll probably take next week off to try and recover a bit.
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DEVELOPMENT

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2,110
Weekly Update
3 years ago2,118 words
Another disappointingly unproductive week again, sorry! Here's me venting about that a bit. Also some thoughts about the replies to last week's post regarding what a 'standard RPG' is.
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DEVELOPMENT

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2,256
Weekly Update - Dream Skins, Battle Demo Video, What is a Standard RPG?
3 years ago645 words
I didn't do as much as I'd like this week due to a bunch of factors, so I worked on trying to address those. I also (mostly) made the dream versions of Collie and Savitr, I've included a video showing a basic battle to hopefully clarify some stuff I've previously only written about, and I'm curious to hear your thoughts about a question: What, to you, is a 'standard RPG'?
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