Ugh, I started writing this post with satisfaction and hope a few days ago, as I've finally got to a point with Dreamons that I've been striving towards for ages, but stuff has happened since then and now I feel compelled to turn it into yet another frustrated rant about anxiety. Maybe folic acid will help with that though?? Also (and completely unrelatedly), Digimon again!!1 READ MORE
Some rather brief (ha) thoughts about Super Mario Bros. Wonder, the Super Mario RPG Remake, Final Fantasy VIII, and a new video-generating AI called Sora. Those things are all related, right?? READ MORE
Another diary entry of sorts about my stumbling steps into the real world. I wish I'd been employed in my teens and twenties, so I wasn't such a poisonous pest of an alien now. READ MORE
Star Ocean: The Second Story was one of the many games I had for the original Playstation during my childhood. It's probably one of the first RPGs I ever played, and was likely a huge influence for what I did with my own RPGs, especially MARDEK. I just finished the recently-released remake, so here's an exhausting excess of spoiler-filled thoughts about that! READ MORE
Some noteworthy things have happened in the news recently! Not much has happened in my own life, though, due to a combination of taking time off, not being happy with where I am, and not knowing where I should go. READ MORE
I saw two interesting things from familiar online creators this week, which I wanted to write about: a video by Weebl (a Flash animator from not long before I released MARDEK), and some old soundtracks by ConcernedApe (creator of Stardew Valley)... READ MORE
I recently (re)played the remakes of these games that were a big part of my childhood. One trilogy I found mostly enjoyable, the other mostly frustrating! READ MORE
My mind's been all over the place this week! Old games! Pokemon! Me-made new Pokemon clone?? CBC platformer sequel?? Random computer issues??? Nothing on Atonal Dreams though. READ MORE
Final Fantasy VII was a huge part of my childhood and one of the primary inspirations of my own work, and revisiting it as (ostensibly) an adult has been an interesting experience! READ MORE
I've spent this week waiting for feedback for the Atonal Dreams Alpha... or rather, that feels like an excuse to shirk work more than anything, as I find the mere thought of the next big steps - or the alternative severe life changes if this won't work out - so distressing. I should try to play a game for the first time in ages to destress and reinspire myself, but I've been struggling to decide which one! READ MORE
I've been working on Mentales this week! I'll likely also spend the next week on that, and I've been wondering again whether to make official ports of my old Flash games... READ MORE
I set up my new PC at long last, I'm still working on story decisions - including some fast/dream travel 'flowerbeds' - and it's a shame people aren't more receptive to - or even aware of - my post-MARDEK work! READ MORE
In case you don't already know, Chrono Cross is a PS1 game that's a sequel (kind of) to the SNES classic Chrono Trigger, which just got a re-release/remaster on the Switch. I just played about an hour of it, and wanted to write out some thoughts, mainly about the battle system. The remaster also includes a short text-based prequel (again, kind of) called Radical Dreamers, which I played and also want to write out some thoughts about! READ MORE
I'm still going! Potion levels! Uncertainty about how to transition between the nightmare intro and Sprouting Isle, and how the world map should work! Chrono Cross remaster! READ MORE
One down, like a dozen left to go! Here are some spoiler-filled ramblings about replaying this game for the first time in probably almost two decades?? READ MORE
I've almost finished the intro, but not quite! One thing I've yet to do is finalise a design for 'Splendid Savitr'. Also, I started playing Kingdom Hearts this week, which features more frustratingly aimless backtracking than I remember! READ MORE
Oddworld: Abe's Exoddus is a PS1 game that was a big part of my childhood, which was recently reimagined as Oddworld: Soulstorm (which ∞ I played a couple of months ago ∞). I revisited the original to see if it still holds up; I enjoyed it! READ MORE
Almost exactly a year ago (wow, feels like way longer), I wrote ∞ a post ∞ about re-releasing a bunch of my old games. I managed to get ∞ MARDEK on Steam ∞ a few months ago, though I've been so focused on making my newest game that I forgot all about re-releasing the old ones. It's on my mind again, though... READ MORE
This week, I've made the cave tileset more organic, added following allies and some changes to the combat mechanics, and I've been designing miasmon (which is what the monsters are called in this)! Also, a bit about my favourite Pokemon designs from all eight generations. READ MORE
This week, I want to talk about what I'm doing with the music in Divine Dreams (the MARDEK Reimagining)! Here's the music for the fantasy intro, with the same piece from MARDEK for comparison. READ MORE
I played MARDEK recently, and it was much better than I expected! I'm now a fan of the series again! Here's how my new feelings about it have influenced what I want to do with a remake. READ MORE
It seems I'm able to make executables of my old games! Gasp! This means they'll be more accessible even without Flash. I've made a list of all the old games that I feel might be worth 're-releasing', some more finished than others. I might even 'remaster' them a little bit, fixing some little details and removing no-longer-relevant stuff (eg sponsor branding). This means I might also be able to release the original MARDEK chapters on Steam, unaltered. (EDIT: I've added a poll to gauge which ones have any interest, so then I can know where to focus first.) READ MORE
Some cathartic venting about fatigue, lack of motivation, mental barriers, Alora Fane, and MARDEK 4. And this thing from Sindrel Song, obviously. READ MORE
This is a continuation of the story of my creative journey, which started with ∞ this post ∞. In this one, I talk about the first games that I made! READ MORE
Creators are people, and their creations come about as a result of their life experiences, in some way or another. My experiences led to the creation of a series of games called MARDEK, but that was a lifetime ago. In this series of posts, I describe those life experiences, as well as why the ones I've had since then make it inconceivable that I could continue doing now what I did back then - at least not in exactly the same way. READ MORE
I feel the drive to do something creative, and I've been playing around with ideas recently... But the fear of criticism really gets in the way of producing anything, especially since I want to use art as a way of coping with and communicating my psychological struggles, which has hardly been met with eager excitement in the past. READ MORE
Rediscovering things we liked when younger can be a pleasant thing, and it's nice to check back on them and see they're still alive with new content. I've been told by many people that my MARDEK games were a pleasant part of their childhoods, so it's a shame I never finished them. READ MORE
Have you heard of Pokemon GO? I doubt it; it's quite obscure. By sheer chance, though, I've managed to stumble upon it, and - in a continuing effort to distract myself from the darker things in my life at the moment - I've been poking ∞ Mongo ∞ a bit recently, and would like to ramble a bit about it. READ MORE
2