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59 POSTS WITH THE TAG <3D Modelling>

DEVELOPMENT

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WIP Dreamons Models, Journalling Creators?
5 months ago647 words
I've been working on the models for the main characters of Dreamons! Also, do you know of any places where other creators post about their lives alongside what they've made??
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PERSONAL

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610
Emotive Hands, Life Indecisiveness
8 months ago721 words
I'm back to working on stuff again, like animations for Dreamons. Also the same old indecisiveness about where my life is going...
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DEVELOPMENT

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Dreamons Scenes - Proof of Concept
9 months ago1,840 words
A project I've hinted at for a while has finally manifested in some form! Though this is far from the first time I've made something like this...
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PERSONAL

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813
Bitter Old Man Rant
10 months ago1,798 words
I'm old and lonely and lumpy and sad, so here's some probably embarrassing ranting about that to relieve some of the stress my demons are causing me today.
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DEVELOPMENT

5

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Dreamons - Anima... tions!
1 year ago2,224 words
Here's some rambling about the technicalities of how I create game animations that you probably don't understand or care about!! Also, I have a protagonist and story mostly sorted out now.
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DEVELOPMENT

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Dreamons Story Planning, Scattered Connections, Tomb Raider III
1 year ago1,488 words
I've been working on character revisions and story stuff for Dreamons, I talked to a couple of friends but not the counsellor, and I'm finding Tomb Raider III more frustrating than fun!
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PERSONAL

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2,453
This may be what actual UFOs look like?!
1 year ago617 words
I made a 3D model of a bizarre UFO described both by a recent whistleblower (to be?) AND an account from two or three decades ago!
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DEVELOPMENT

0

467
Weekly Update - MEN
1 year ago735 words
MEN AGAIN. HOW EXCITING. Also shoulder rigging.
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DEVELOPMENT

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Beliefrayth - Story Stuff & Men
1 year ago2,502 words
I'm on a roll with this still-yet-unnamed project thing - or at least as much as I have been with anything lately - so again I've shirked other work to at least make some progress on it. Less than ideal, but better than wasting all my hours lost numbly scrolling through Reddit and half-watching YouTube videos I'll forget as soon as they're done.
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PERSONAL

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Weekly Update (Sort Of) - Mish-Mash of Miscellaneous Musings
2 years ago2,227 words
My mind's been all over the place this week! Old games! Pokemon! Me-made new Pokemon clone?? CBC platformer sequel?? Random computer issues??? Nothing on Atonal Dreams though.
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DEVELOPMENT

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Weekly Update - Mentales Character Creator
3 years ago1,214 words
I wasn't able to focus on Atonal Dreams this week, but I did make some maybe interesting progress on this side project, Mentales! Also, I've probably got COVID now.
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DEVELOPMENT

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Weekly Update - Gruelling Remaining Animation Tasks
3 years ago1,517 words
There are a whole lot of aspects of game dev that I get excited about and enjoy! But there are so many facets to it that I suppose it wouldn't be possible to be in love with every single thing I have to do. I tend to put off the undesirable tasks as much as possible, but I'm at the point now where they're pretty much all that's left at the bottom of the task barrel before I can run the next alpha... so I'm having to endure the gruelling process of working through them.
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DEVELOPMENT

14

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Birthday, Dreamon, Cuphead, World War??
3 years ago1,381 words
I turned 34 today. I've been assuming I'd be writing a moody post reflecting on how my life's hardly where I expected it to be at this unpleasantly ancient age, but I didn't expect I'd be talking about the threat of nuclear war! What a gift all THAT news has been!!
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DEVELOPMENT

5

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Weekly Music - Dynamusic System Proof of Concept
3 years ago1,750 words
I've got the idea I talked about last week - an integration of music into the battle system - mostly working!
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DEVELOPMENT

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Weekly Update - Rabbish, Anguist, Renaming Arousal?
3 years ago1,022 words
I made two new figmon this week! I also wonder whether to rename a gameplay mechanic people took issues with the name of...
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DEVELOPMENT

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Weekly Update - Mysteed, World Map, & Game Idea - Figmon Mobile Game?
3 years ago3,836 words
A long one this week! For Atonal Dreams, I made Savitr's flying figmon steed, and the beginnings of a world map you'd use for fast travel. I also want to talk about an idea I have for a potential smaller side project: a simple roguelike virtual pet thing...
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DEVELOPMENT

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Weekly Update - Celestot, Bridove, Mementomes, Lore
3 years ago1,398 words
I did a lot this week! I made two new monsters, came up with an idea - mementomes - that solves some uncertainties, and improved the Lore section!
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DEVELOPMENT

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Weekly Update - Monstrife, JRPG Hero Savitr
3 years ago1,191 words
I made models of a monster and a hero!
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DEVELOPMENT

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Weekly Update - Splendid Savitr, Kingdom Hearts Details
3 years ago1,372 words
I've almost finished the intro, but not quite! One thing I've yet to do is finalise a design for 'Splendid Savitr'. Also, I started playing Kingdom Hearts this week, which features more frustratingly aimless backtracking than I remember!
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DEVELOPMENT

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Weekly Update - Beast, Break
3 years ago933 words
I made a model of a nightmarish Beast this week, but I'm still really tired and unproductive so I'll probably take next week off to try and recover a bit.
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DEVELOPMENT

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Weekly Update
3 years ago2,118 words
Another disappointingly unproductive week again, sorry! Here's me venting about that a bit. Also some thoughts about the replies to last week's post regarding what a 'standard RPG' is.
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DEVELOPMENT

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Weekly Update
3 years ago1,762 words
Last week, I talked about removing the vestigial resonars, and I've finalised that decision now. Since having neither a weapon or shield felt too empty, I've replaced the resonars with two new equippable items: an 'amulet' on the right hand for 'attacking', and a 'bracelet' on the left for bracing against incoming blows. I also designed two new monsters to replace the old skills!
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DEVELOPMENT

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Weekly Update - Intro Tutorials, Ignorat
4 years ago1,957 words
I've done a lot this week, again! I've been working on some revised tutorial dialogue scenes, and I made a new monster!
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DEVELOPMENT

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Weekly Update - Almost, Ardrungs
4 years ago - Edited 4 years ago1,436 words
I hoped to have Atonal Dreams ready for alpha testing this week, though depression got in the way of that. I've almost got there though; just a few more tweaks. Also another album of non-game music, from the same time I composed the OST for MARDEK.
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DEVELOPMENT

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Weekly Update - Maelstroms & Mausolea, SMECOF OST
4 years ago - Edited 4 years ago1,165 words
I've finished off some more stuff in preparation for an alpha test, though I'm still not there yet. Also, SMECOF OST. Whoopee.
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PERSONAL

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Looking Back at 2020
4 years ago - Edited 4 years ago4,026 words
Well, we survived 2020 somehow! Or at least some of us did, myself surprisingly included. I've also been quite productive this year, so - as is my tradition - I shall look back on all the stuff I've made here!
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DEVELOPMENT

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Weekly Update - Music Album: Cambrian Explosion!
4 years ago - Edited 4 years ago1,928 words
Gasp! I've actually done something I talked about, and have released a bunch of my old music as an album on a new Alora Fane Bandcamp page!
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DEVELOPMENT

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Atonal Dreams Weekly Update 13 - Dynamic Battles!
4 years ago - Edited 4 years ago2,241 words
I've given battles a dynamic camera which makes them feel much more lively! This post also contains a description of the battle mechanics.
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PERSONAL

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2,356
Week Off's Over
4 years ago - Edited 4 years ago1,477 words
I took the last week and a half or so off working on Atonal Dreams, and did a bunch of other creative stuff instead, like modelling a human figure I hope to give dynamic, customisable features to! It's a big improvement over my last attempt at a dynamic 3D model back in 2017. I'm getting back to Atonal Dreams today, though.
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DEVELOPMENT

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Atonal Dreams Progress, Week 4 - Monster Models
4 years ago448 words
Monster models!!
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DEVELOPMENT

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Atonal Dreams Progress, Week "3" - Overworld, Monster Concepts
4 years ago - Edited 4 years ago2,282 words
This week, I've redesigned the overworld a bit, composed some music for it, and planned and started making some monsters to populate it!
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DEVELOPMENT

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Atonal Dreams - Ossoum & Pierce
4 years ago - Edited 4 years ago772 words
I've made models for these Atonal Dreams party members, and a short video scene thing of them interacting! I've also got a plan for when I might be able to finish Atonal Dreams by.
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DEVELOPMENT

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Island Tileset, Resonar Slashes
4 years ago - Edited 4 years ago2,197 words
I'm trying to get to a point with... whatever this Divine Dreams prelude thing is going to be called where I can show off snazzy gifs of gameplay etc to generate interest in the project as I work towards completion. So this week, I've built an island tileset for Savitr and Collie to run around on, and animated their physical attacks so they can fight monsters.
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DEVELOPMENT

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Savitr & Collie
4 years ago - Edited 4 years ago1,852 words
I've made 3D models for the two main characters of this still-unnamed shorter Divine Dreams RPG this week: Savitr, the Seraph paragon, and Collie, his (ridiculous) caninely-quirky Cherub apprentice. Quite a contrast!
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DEVELOPMENT

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Fungoblin + Battle Videos + Mardek's Race
4 years ago - Edited 4 years ago5,191 words
I made a new monster model; here's a bit about the process! I've also continued implementing and refining the revised battle mechanics; here are four short battle videos showcasing my progress!! Also, should Mardek be a pink elf??? This is a long post!!!!
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DEVELOPMENT

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WU 2020-9D - Buffs, Moods, and Skills
5 years ago - Edited 5 years ago3,187 words
We're nine weeks in now, gasp! This week, I've been working on battle mechanics stuff like buffs and status effects and skills, which I shall talk about here!!
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DEVELOPMENT

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WU 2020-8D - Character and monster models!
5 years ago - Edited 5 years ago3,281 words
I've mostly made models this week! Two characters and two monsters!! Wow!!!
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DEVELOPMENT

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WU 2020-6D - Dreamcave Demo Plans and Progress
5 years ago - Edited 5 years ago3,470 words
I'm at the point in development now where the initial burst of enthusiasm has likely run its course, so productivity should be more gradual from now on. Most of the major features exist in some basic form, and my main goal now is assembling them into a working demo.
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DEVELOPMENT

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Weekly Update 2020-5 (Development)
5 years ago3,720 words
Here's a brief review of what I achieved in January, a bit more about field mechanics, a model for Deugan, the conversation system, and some stuff about character progression (and menus).
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DEVELOPMENT

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Belief - Lileah, Salvia, and Dharma
5 years ago3,751 words
Here's some revised concept stuff for my planned next game, Belief, in which a protagonist vaguely based on Mardek's mother is inseminated by an alien based on Rohoph. Fun for the whole family!
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PERSONAL

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2,693
Memody, Absurd Neuroticism, and Is This A Bad Time?
6 years ago1,906 words
ANOTHER POST. I've made the new version of Memody I talked about in the previous post, and I feel like I've come up with a way that I could effectively explore the neurotic themes in a way that's entertaining rather than uncomfortable... but I'm wondering whether this is a bad time to be releasing this, if people are particularly busy!
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PERSONAL

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2,684
Sindrel Song - Progress And Process!
6 years ago7,317 words
For the first time in ages and to my great surprise, I actually had a really productive past few days! I've been using what energy I've had to work on Sindrel Song, and I've got a lot closer to the finish line which has been on the horizon for far too long. Here, I want to show some screenshots of the 3D versions of the stages that I've finally made, while talking in detail about the techniques I've used and the things I've learned along the way. If you're interested in how games are made, that might appeal to you!
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PERSONAL

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Sindrel Song - Stage 6!!
6 years ago1,938 words
Gasp! I've actually finished all the main levels of Sindrel Song!
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PERSONAL

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Sindrel Song - Stages 4 and 5!
6 years ago2,090 words
Gasp. I'm almost finished with this thing, thanks to working with unusual focus on it all week.
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PERSONAL

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Stuck While Aiming Forward, Looking Back
6 years ago4,356 words
Some cathartic venting about fatigue, lack of motivation, mental barriers, Alora Fane, and MARDEK 4. And this thing from Sindrel Song, obviously.
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PERSONAL

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Looking Back at 2018
6 years ago5,113 words
So, now that the 2018th year since our Lord Jesus Christ hatched from his egg is gasping out its final breaths, I feel the compulsion to have a look at exactly how I've wasted this period of my life that I'll never get back. I graduated from university (and made it through alive, to my surprise), I had brain surgery for a cancerous tumour (and made it through alive, to my surprise), and I did a bunch of creative stuff but never actually finished or released anything (and made it through alive, to the absolute shock of everyone). That's... something?
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PERSONAL

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Project Progress and Making Faces
6 years ago3,083 words
I've done some work on one of the ideas I described last time!
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PERSONAL

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Zaffre
6 years ago402 words
Here's another one of these 3D models that I've made!
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PERSONAL

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Cerise
6 years ago772 words
Here's a 3D model that I've made, and an explanation of why I've made it!
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PERSONAL

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Accepting Solitude, Lacking Motivation
6 years ago2,659 words
I've not been achieving as much as I'd like recently, and it's bothering me. I want to write about the reasons why here, in the hope that it might help me get back on track.
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PERSONAL

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4,253
The Journey So Far, and The Future - Taming Dreams??
6 years ago4,648 words
After doing a whole lot of reflecting about the creative journey that I've been on over the years (which I briefly summarise here), I'm planning to return to Taming Dreams, but as a regularly-updating story told through 3D conversations rather than as a game.
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PERSONAL

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Male Sindrels! And a Bit About Incels vs Femcels
6 years ago989 words
Here's a (relatively) brief addition to what I talked about in the previous post!
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PERSONAL

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Male and Female Privileges and Limitations, and a Game Inspired By Them
6 years ago11,326 words
Are women oppressed by a patriarchal society, as feminism would have us believe? Or is it women who are privileged and men who are oppressed, as those who've taken the 'red pill' claim? Here's some ramblings about all that which have brought me a kind of peace, as well as a game concept that gender relations have inspired, based around the idea that the two sexes are playing different but overlapping games with dissimilar challenges, rather than one being absolutely more or less fortunate than the other in everything.
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PERSONAL

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Getting Somewhere...?
6 years ago2,594 words
I've been working on some concept art for ∞ that "Herbal Daemons" thing I mentioned a few posts ago ∞! It's bothering me that I haven't produced anything noteworthy in ages...
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PERSONAL

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Six Weeks?
6 years ago2,211 words
I saw the neurosurgeon again on Wednesday, and I decided to have surgery at the start of September, in about six weeks. Here's what I want to try to achieve in that limited time...
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PERSONAL

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3D Dialogue Thing - An Initial Mockup
6 years ago3,429 words
Based on comments on the previous post and my internal reactions to them, I've decided that I'm going to spend my time working on a sort of interactive story rather than a game!
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PERSONAL

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Fey & Viva Turntables
7 years ago279 words
Here are a couple of turntable gifs of the character models I've made so far for my recently-conceived game project, ∞ Embracing Eternity ∞!
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Viva Model (Edited)
7 years ago558 words
I've made another model for the game that I mentioned a couple of posts ago, ∞ Embracing Eternity ∞. This is Viva, an angel.
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Fey Model
7 years ago709 words
I made a model yesterday for the player character of the game I described in ∞ the previous post ∞!
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