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48 POSTS WITH THE TAG <Videos>

DEVELOPMENT

10

1,058
Dreamons Scenes - Proof of Concept
10 months ago1,840 words
A project I've hinted at for a while has finally manifested in some form! Though this is far from the first time I've made something like this...
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PERSONAL

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947
The Amazing Digital Circus; Inspiration from Depression
1 year ago1,327 words
While lying in bed depressed, I had some ideas for creative stuff, and also saw this thing called The Amazing Digital Circus that you may also have seen!
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DEVELOPMENT

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Figuring Out Shader Graphs for Prettier Dioramas
1 year ago1,143 words
Graphical improvements! Technical stuff! Wow!!
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DEVELOPMENT

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Dialogue Scenes & Dioramas
1 year ago1,294 words
Some thoughts about how battles should probably begin with silly narrative scenes, and how maybe area rooms could look like isolated dioramas...
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PERSONAL

3

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UFO/UAP Stuff: Respected US Military Whistleblower Reveals Crash Retrieval Programs; Crop Circles
2 years ago - Edited 2 years ago739 words
Is disclosure just around the corner, just like it is every time some ostensibly big imminent reveal gets r/UFOs a buzzin'??
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DEVELOPMENT

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What Do People Actually Want From Turn-Based (J)RPG Battles?
2 years ago1,548 words
I've spent another week working on this side project thing (which I still haven't decided on a title for), which has got me thinking a lot about what aspects of turn-based battles are actually fun and which are just going through the motions!
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DEVELOPMENT

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Weekly Update - Belief Battles/Frayth? - Video Demo
2 years ago773 words
My hope for this week was to get this latest project to the point where I could show a video demo of the main mechanics, like the old Belief one... and that's exactly what I have to show here! Gasp!
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GAMES

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Crash & Spyro
2 years ago880 words
I recently (re)played the remakes of these games that were a big part of my childhood. One trilogy I found mostly enjoyable, the other mostly frustrating!
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DEVELOPMENT

3

1,363
Weekly Update - Particle Effects!
2 years ago868 words
Typically, RPG spells create flashy particle effects when used, and I've been putting off adding proper ones to the skills in Atonal Dreams. So I finally got around to that this week!
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DEVELOPMENT

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1,689
Weekly Update - Mentales Week, Ports of Old Games?
3 years ago1,174 words
I've been working on Mentales this week! I'll likely also spend the next week on that, and I've been wondering again whether to make official ports of my old Flash games...
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DEVELOPMENT

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1,455
Weekly Update - Potions & Glitter
3 years ago673 words
I spent this week working my way through a to-do list of tedious tasks for Atonal Dreams! Here are a couple of the more interesting additions.
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DEVELOPMENT

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2,583
Atonal Dreams: ~2 Years Of Progress
3 years ago6,907 words
Atonal Dreams was meant as a short standalone prequel to a longer reimagining of the MARDEK story - itself a reworking of another project I'd started on earlier - which I intended to finish within six months to a year. It's been either about a year and a half, two years, or two years and four months since I started - depending on where the start is considered to be - and the finish line still seems distant. In this obnoxiously long, image-heavy post, I want to look back over the entire development journey, to see how the game has evolved each month.
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DEVELOPMENT

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Weekly Music - Dynamusic System Proof of Concept
3 years ago1,750 words
I've got the idea I talked about last week - an integration of music into the battle system - mostly working!
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DEVELOPMENT

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1,561
Weekly Update - More Intro Revisions, Scripting System, Psychepelago Arena
3 years ago1,047 words
I worked through some not-very-exciting but necessary details this week. I composed some dynamic music for the first bit of the intro, added a simple custom scripting/events system and rewrote some previous code to allow me to add events fairly easily, and I finally got around to making a model for the battle arena for Collie's Psychepelago.
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DEVELOPMENT

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WeeklyUpdate - It's a long process, Psychepelagos
3 years ago2,243 words
I mostly finished the intro I was working on, but it's not what I want it to be! I've come up with some revisions though which should make for a better world and story...
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PERSONAL

8

4,902
Bob Lazar - Did he really study a UFO??
4 years ago3,480 words
Back in late 2019, ∞ I wrote a post about UFOs ∞, specifically the Nimitz incident - where a bunch of army pilots, most notably Commander David Fravor, saw, detected on radar, and had interactions with a tic-tac-shaped craft - and a guy called Bob Lazar - who claimed to have worked on a secret program reverse-engineering retrieved saucer-shaped craft. The former seemed too genuine to discount, and got me really seriously wondering whether we were on the verge of a cultural shift, but the latter guy, Bob Lazar... I wrote that he seemed far too outlandish, and had far too much going against him to possibly be believable. Now, though, after looking into his story in depth from several angles, I'm wondering whether he's actually telling the truth...
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PERSONAL

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The Familiarity Tightrope
4 years ago701 words
I've set myself the goal to finish off preparing the Steam page for Atonal Dreams today, but uncertainty's quite a barrier again so I'm writing a bit about it!
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DEVELOPMENT

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Weekly Update - Many little tasks, Early RPG Music
4 years ago - Edited 4 years ago2,123 words
I was hoping to have Atonal Dreams ready for some kind of alpha test by the end of this week, but frustratingly that's not happened yet because there's so much to do! Also, this week's Music Album contains music from Deliverance (and Fig Hunter and some old stuff)!!!1
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DEVELOPMENT

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Weekly Update - Pierce Intro Video, Minimap, Raider OST
4 years ago - Edited 4 years ago1,975 words
The main thing I want to show this week is a video of Atonal Dreams' intro bit in preparation for a maybe-soon demo, which I'd very much like to hear your thoughts about! I also added a minimap, and uploaded the OSTs of two Raider games as the Album of the Week.
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DEVELOPMENT

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Atonal Dreams Weekly Update 18 - Cleanup, Script Writing Next?
4 years ago - Edited 4 years ago2,672 words
I've cleaned up the intro cutscene a (little) bit by adding or changing some structural stuff, plus I've planned the story as a series of dialogue scenes. Next I should write the script in its entirety, though what about the demo I keep teasing?!?
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DEVELOPMENT

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Atonal Dreams Weekly Update 17 - Communicating Characters
4 years ago - Edited 4 years ago1,322 words
I've been coding some dialogue stuff this week! Here are some videos. Also some thoughts about characters' first impressions.
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DEVELOPMENT

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ADWU 15 - More Polishing (Demo soon?!?)
4 years ago - Edited 4 years ago1,572 words
This week, I've rethought how magic works, and have added an additional form of progression. I think I'll stop fiddling around with the battle mechanics now and devote the next couple of weeks to figuring out how best to start getting some players involved!
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DEVELOPMENT

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Atonal Dreams Weekly Update 13 - Dynamic Battles!
4 years ago - Edited 4 years ago2,241 words
I've given battles a dynamic camera which makes them feel much more lively! This post also contains a description of the battle mechanics.
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PERSONAL

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Soul Hole
4 years ago1,814 words
Some scattered thoughts about the soul holes that loveless childhoods can leave us with. Cheery stuff, as usual!
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DEVELOPMENT

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Atonal Dreams Progress, Week ? - Weapons, Overworld, Musical Themes
4 years ago - Edited 4 years ago2,736 words
I've done a lot of different things on Atonal Dreams this week! I've added weapon functionality for Pierce and Ossoum, I've started building the island the game takes place on, and I've composed music for all four playable characters.
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DEVELOPMENT

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4 Big Atonal Dreams Things!
4 years ago - Edited 4 years ago795 words
After weeks of wondering and planning, I feel I've got the ball rolling on Atonal Dreams now! I've made an info page and a roadmap to explain what the game is and when it might be finished, as well as some new systems that I just added this week!
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DEVELOPMENT

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Atonal Dreams - Ossoum & Pierce
4 years ago - Edited 4 years ago772 words
I've made models for these Atonal Dreams party members, and a short video scene thing of them interacting! I've also got a plan for when I might be able to finish Atonal Dreams by.
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DEVELOPMENT

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What Divine Dreams Is, and MARDEK's Origins
5 years ago - Edited 5 years ago3,407 words
In a nutshell, Divine Dreams is what MARDEK could have been, if I'd had more skill and I'd done more planning.
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DEVELOPMENT

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Dayvha, Divine Dreams' Devilishly Different Drama Driver?
5 years ago - Edited 5 years ago1,647 words
The more I think about it, the more I like the idea of changing Divine Dreams' protagonist from the old Mardek to a new character, a golden-hearted 'devil' called Dayvha...
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DEVELOPMENT

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Fungoblin + Battle Videos + Mardek's Race
5 years ago - Edited 5 years ago5,191 words
I made a new monster model; here's a bit about the process! I've also continued implementing and refining the revised battle mechanics; here are four short battle videos showcasing my progress!! Also, should Mardek be a pink elf??? This is a long post!!!!
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DEVELOPMENT

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Week 13 - Gameplay Demo Video!
5 years ago - Edited 5 years ago919 words
I've reached a major milestone this week! The game's complete enough in terms of general features to show off in a gameplay video, so I've upload one to YouTube!
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DEVELOPMENT

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WU 2020-12 - Music: Main Theme, Dreamcave, and Casual Battle!
5 years ago - Edited 5 years ago1,747 words
I've composed some music for Divine Dreams! Here are three pieces, with the equivalent ones from MARDEK to directly compare them to!
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DEVELOPMENT

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Weekly Update 2020-3 (Development)
5 years ago1,998 words
This week, I want to talk about what I'm doing with the music in Divine Dreams (the MARDEK Reimagining)! Here's the music for the fantasy intro, with the same piece from MARDEK for comparison.
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DEVELOPMENT

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Belief Video Demo!
5 years ago - Edited 5 years ago1,819 words
Here's a video of Belief, giving a very good idea of the graphical style and gameplay mechanics!
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PERSONAL

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2,423
UFOs - The Changing Narrative (EDIT)
5 years ago1,874 words
If you're dismissive of UFOs, if you 'don't believe in them' because of all the craziness surrounding them, then it's looking like that's an outdated idea you might have to revise. It seems likely we're in the beginnings of a culture shift regarding non-human activity on Earth; it's not just the crazed rantings of conspiracy theorists anymore. If you're sceptical, then I really want you to watch this video that summarises what's been going on with the topic regarding military disclosures in the mainstream media over the past couple of years. Not conspiracies and endless convoluted speculation, but actual unequivocal official announcements and policy changes.
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PERSONAL

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The Nimitz Encounter: We're Not Alone?
5 years ago2,392 words
Seems UFOs are real... question mark?
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PERSONAL

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Governance de Magi 1 (2004) - MARDEK's Beginnings
5 years ago1,671 words
Did you know that MARDEK was itself a drastic revision of an earlier, more derivative story?
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PERSONAL

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MARDEK vs Taming Dreams
5 years ago3,086 words
I played MARDEK yesterday, for the first time in years... and Taming Dreams, as well. I recorded the full gameplay of the chapter 1 sections (the fantasy sequence, the hometown, then the woods and meeting Rohoph) as looooong videos, and it's interesting comparing them directly. You've got time to watch 4 hours of video, right??
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PERSONAL

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Rehumanising Through Listening
5 years ago951 words
Here are a couple of youtube videos that touch on topics I've repeatedly mentioned, about how we can help others by listening to them, and about beliefs and how we can be blinded to others' humanity because of beliefs we form about them due to their group associations.
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PERSONAL

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New Trailer, and Impending Release
5 years ago424 words
Here's the final trailer, which I've finally published to YouTube!
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PERSONAL

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MSS Trailer - Final?
5 years ago388 words
It's taken way too long, but here's what might be a final version of the trailer, with music. There's still time to tweak it a bit before I upload it to YouTube and make it official, but for the most part I'm finished, finally!
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PERSONAL

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MSS - Another Trailer!
5 years ago194 words
Carrying on from the previous post, here's another, improved video draft of the trailer, which has most of the structure in place! Again, I'd very much appreciate feedback; it's been helpful so far!
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PERSONAL

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MSS - Trailer Thing? Thoughts Wanted! (UPDATE 2 - 12 July)
5 years ago2,203 words
I've made a video trailer thing for Memody: Sindrel Song, and I'm curious to hear some thoughts before using it as the primary way of demonstrating what this thing even is!
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PERSONAL

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Sindrel Song - Some Final Fixes and Concerns!
6 years ago2,539 words
I've FINALLY almost finished Sindrel Song! For real this time!! I'll probably start testing early next week, if I can get some final tweaks done over the weekend. Here's a video showing the game as it is now, plus some rambling about thoughts and concerns I've had while finishing it off.
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PERSONAL

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Sindrel Song - Stages 4 and 5!
6 years ago2,090 words
Gasp. I'm almost finished with this thing, thanks to working with unusual focus on it all week.
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PERSONAL

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Sindrel Song - Stages 2 and 3
6 years ago2,034 words
I'm making good progress on this, finally!
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PERSONAL

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More Sindrel Song!!
6 years ago2,534 words
Here's quite a bit of stuff I've been doing on Sindrel Song, including a couple of videos showing improved gameplay and the sheet music structure of playable songs I've been composing for it.
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PERSONAL

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Sindrel Song!
6 years ago6,060 words
Here's a post in which I describe my current project - Sindrel Song - including screenshots, a gameplay video, some music I composed for it, and some rambling about the story, how the main character is tied to MARDEK, in a roundabout way, and how this game will be set in the world of Alora Fane.
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